Role Play Scenarios: Social Media Influence

Think before you click

WHY THIS MATTERS

Online influence is real.
Social media is a tool. How we use it matters.

Not everything online is true. Online actions can hurt others, even “as a joke.”

Social media affects mental health and self-esteem. Peer pressure can lead to risky decisions.

TODAY'S MISSION

No speed winners, only smart thinking.

Mission Objectives

 

Investigate real digital situations.

Spot influence, pressure, and risk.
Choose a responsible next step.

Decision Options


Proceed Safely
Pause & Verify
Stop / Report

Reusable design pieces

Use these styles across slides, cards, and printables.

Typography & Icon Style:


Titles: Calibri Bold 40-48pt (short and punchy).


Body: Calibri 18-24pt; keep lines short.


Icons: emoji + simple circles; use teal/yellow/pink accents.


Cards: rounded rectangles with a 1pt accent border.

game 1

Digital Detectives

Analyze online situations • Identify risks • Choose the safest action

What players do?


Draw a scenario card from digital life.
Discuss what’s happening and what could go wrong.


Match the scenario to 1-2 Digital Life Elements on the grid.
Decide: Proceed Safely, Pause & Verify, or Stop/Report and explain why.

How to Play (Fast View)

1. Draw a scenario


Read it aloud. Everyone hears
the same situation.

2. Team investigation


Discuss: what is the risk? who
could be harmed?.

3. Match elements


Place a token on 1-2 matching
grid cards.

4. Choose an action


Proceed / Pause & Verify / Stop & Report , justify it.

3×3 Grid Board (printable)

Place tokens on the elements that match your scenario.

Digital Security


Passwords, privacy, scams

Digital Commerce


Shopping, subscriptions, fraud

Digital Rights &Responsibilities


Consent, reporting, fairness

Digital Etiquette


Respect, tone, bullying

Digital Literacy


Verify sources, misinformation

Digital Law


Illegal content, copyright

Digital Health & Wellness


Stress, sleep, self-image

Digital Communication


Sharing, DMs, group chats

Digital Access


Inclusion, barriers, devices

Scenario Card (Digital Detectives)

FRONT

BACK (Facilitator Key)

SCENARIO

 

Describe the situation in 2-3 sentences.


(Keep it realistic and age-appropriate.)

 

Match 1-2 elements / Choose an action

Elements: [e.g., Digital Literacy + Communication]


Risk: [e.g., misinformation spreads]


Best action: [Pause & Verify]


Why: [1-2 sentences]

Scenario Card (ready to use)

Scenario: “The Screenshot”

What did you do?

 

A classmate shares a screenshot of someone’s private DM in a group chat and says, ‘Look what they wrote!’


People start reacting with emojis and jokes, and someone asks you to repost it on Instagram.

Facilitator key

 

Elements: Digital Rights & Responsibilities + Digital Etiquette


Main risk: privacy violation + bullying


Best action: Stop / Report (ask to delete,
don’t repost)

GAME 2

Pass the Message

Experience how rumors, silence, and pressure change messages.

What players do

 

Each students gest a role (like in a group chat).

 

A message is whispered and passed along privately

 

Players modify it based on their role, or stay silent.

 

Compare the original vs. finale message and decide what shoudl happen next

ROLE CARDS

Pass the Message (printable deck)

8 roles / shuffle and distribute randomly.

Original Poster

Starts the message. Sets the tone.

Amplifier

Spreads fast; adds
urgency.

Doubter

Questions accuracy;
asks for proof.

Joker
Turns it into humor;
may increase harm.

Silent Viewer
Reads but stays quiet.

Commenter
Adds opinion; can
escalate.

Supporter
Defends the target;
shows empathy.

Reality Checker
Stops rumor; verifies
sources.

How it works (flow)

1) Whisper the message • 2) Stay in character • 3) Reveal final message • 4) Reflect & vote

EXAMPLE

Scenario for Pass the Message

Setup

 

A student posts a message in a class group chat late at night.

Only the Original Posters sees the message first.

Message

 

Original message (whisper):
“I heard Alex might fail the year because of
bad grades.”
Reminder: Use fictional names. This is a
learning activity, not real gossip.

REFLECTION

Small actions have big impact.

Silence is a choice • Empathy stops harm • Be a responsible digital citizen

Quick prompts (1 sentence each)
“I changed / didn’t change the message because…”
“I felt pressure to…”
“Staying silent felt…”
“This could affect someone by…”
As a group: Share / Question / Stop and why.

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